0.3.2 balance changes + new item
Shooty Cube » Devlog

Balance changes:
Bloody Knife:
5 -> 6 damage increase
Red Heart:
60% -> 30% heal
60 -> 50 health increase
Parasitic Slug:
0.95 -> 0.9 enemy bullet speed multiplier
Higher Stakes:
1.2 -> 1.3 coins multiplier
2 -> 1.5 enemy damage multiplier
Also fixed bug where you also deal double damage
Shield Enemy:
0.66 -> 1 enemy health (same as circles now)
Normal Boss:
Bullet speed now scales like normal enemies (waves and items affect it now)
New item:
Medkit(common):
40% heal
20 health increase
Enemies can now spawn further and further away, increasing distance between them on later waves.
Shooty Cube
0.5.2
Status | In development |
Author | Arkhanari |
Genre | Action |
More posts
- 0.5.2 Balance changes8 days ago
- 0.5.1 Balance changes + new item11 days ago
- 0.5 Major Update14 days ago
- 0.4.1 Balance changes25 days ago
- 0.4 Major UpdateFeb 16, 2025
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