0.3.2 balance changes + new item
Shooty Cube » Devlog

Balance changes:
Bloody Knife:
5 -> 6 damage increase
Red Heart:
60% -> 30% heal
60 -> 50 health increase
Parasitic Slug:
0.95 -> 0.9 enemy bullet speed multiplier
Higher Stakes:
1.2 -> 1.3 coins multiplier
2 -> 1.5 enemy damage multiplier
Also fixed bug where you also deal double damage
Shield Enemy:
0.66 -> 1 enemy health (same as circles now)
Normal Boss:
Bullet speed now scales like normal enemies (waves and items affect it now)
New item:
Medkit(common):
40% heal
20 health increase
Enemies can now spawn further and further away, increasing distance between them on later waves.
Shooty Cube
0.6.5
Status | In development |
Author | Arkhanari |
Genre | Action |
More posts
- 0.6.5 Bug fixes31 days ago
- 0.6.4 Balance changes and hotfix32 days ago
- 0.6.3 Bugs, balance and a new item34 days ago
- 0.6.2 Balance changes and some new items and effects37 days ago
- 0.6.1 Balance changes and more38 days ago
- 0.6 Major Update41 days ago
- 0.5.2 Balance changesMay 24, 2025
- 0.5.1 Balance changes + new itemMay 21, 2025
- 0.5 Major UpdateMay 18, 2025
- 0.4.1 Balance changesMay 07, 2025
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