0.5.2 Balance changes
Shooty Cube » Devlog
0.5.2
Reworked fire damage to scale with your normal damage.
(damage from fire = fire damage * damage * 0.5) base fire damage is 1.
Items that give fire damage now give a lot less to account for this rework.
Metal Scrap -> Sweet Potatoes (because it looks like them lol)
Balance changes:
Hasty Investments
coins gain per speed 0.015 -> 0.02
coins gain per attack speed 0.008 -> 0.01
coins gain per speed 0.005 -> 0.008
Blood Sacrifice
damage cooldown 1s -> 5s
damage taken 1% -> 4%
Fire Ring
fire damage 50 -> 0.25
Fiery Touch
fire damage 15 -> 0.1
Purple Matchstick
fire damage multiplier 1.1 -> 1
fire damage 0 -> 0.1
Bomb Enemy
health 0.5 -> 0.4
Shooty Cube
0.5.2
Status | In development |
Author | Arkhanari |
Genre | Action |
More posts
- 0.5.1 Balance changes + new item12 days ago
- 0.5 Major Update15 days ago
- 0.4.1 Balance changes26 days ago
- 0.4 Major UpdateFeb 16, 2025
- 0.3.2 balance changes + new itemFeb 12, 2025
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