0.5.2 Balance changes
Shooty Cube » Devlog
0.5.2
Reworked fire damage to scale with your normal damage.
(damage from fire = fire damage * damage * 0.5) base fire damage is 1.
Items that give fire damage now give a lot less to account for this rework.
Metal Scrap -> Sweet Potatoes (because it looks like them lol)
Balance changes:
Hasty Investments
coins gain per speed 0.015 -> 0.02
coins gain per attack speed 0.008 -> 0.01
coins gain per speed 0.005 -> 0.008
Blood Sacrifice
damage cooldown 1s -> 5s
damage taken 1% -> 4%
Fire Ring
fire damage 50 -> 0.25
Fiery Touch
fire damage 15 -> 0.1
Purple Matchstick
fire damage multiplier 1.1 -> 1
fire damage 0 -> 0.1
Bomb Enemy
health 0.5 -> 0.4
Shooty Cube
0.6.5
Status | In development |
Author | Arkhanari |
Genre | Action |
More posts
- 0.6.5 Bug fixes37 days ago
- 0.6.4 Balance changes and hotfix38 days ago
- 0.6.3 Bugs, balance and a new item40 days ago
- 0.6.2 Balance changes and some new items and effects43 days ago
- 0.6.1 Balance changes and more44 days ago
- 0.6 Major Update47 days ago
- 0.5.1 Balance changes + new itemMay 21, 2025
- 0.5 Major UpdateMay 18, 2025
- 0.4.1 Balance changesMay 07, 2025
Leave a comment
Log in with itch.io to leave a comment.