0.5.1 Balance changes + new item


0.5.1

New item:

Fiery Touch

Touching enemies ignites them.

fire damage 15

Balance changes:

Nobility

luck 0 -> 1

You now gain more stacks of pride but get less damage per stack. 

epic: 2

legendary: 4

mythic: 6

Plus one extra stack per item. Also, taking an item of lower rarity always removes 1 

stack now instead of scaling with your item count.

+10% damage per stack

Commoner

luck 0 -> -1

common cost multiplier 0.5 -> 0.6

uncommon cost multiplier 1 -> 0.9

rare cost multiplier 2 -> 1.2

epic cost multiplier 3 -> 1.4

legendary cost multiplier 4 -> 1.6

mythic cost multiplier 5 -> 1.6

Happy Star

luck multiplier 1.2 -> 1

luck 0 -> 1

Purple Matchstick

luck multiplier 1.05 -> 1

luck 0 -> 0.2

fire damage multiplier 1 -> 1.1

Fire Ring

fire damage 25 -> 50

chance to ignite enemies 10% -> 20%

Merchant’s Coin

restock price multiplier 0.9 -> 0.85

Leave a comment

Log in with itch.io to leave a comment.